A freshly made drawing. And now I will go home and do some coffee!
Friday, 12 November 2010
Thursday, 11 November 2010
Lift animation 2
I have just improved my animatic, so it should make more sense now. Hopefully it is more clear that he taught he was done wit work. And also the staging looks better. So I can now block it out in Maya. Jippey, 3d-programs...
Wednesday, 10 November 2010
Lift animation 1
Today I started on a new animation. It's going to be a lift. My character thinks he is done for the day, notice a box and get to work again. This is my animatic. And tomorow I will start to transfer it in to 3d.
Friday, 5 November 2010
A litle of what Im doing right now
The basic pattern of a trot is the same for most four legged animals.
The red here indicates limbs on right side.
Just look how much fun 3D must be!..."It ain't easy!"
I have been wrestling with this cow Dasiy the last three days. She is a nice model to work with, but she still have three legs more than I can keep in mind right now. She is supposed to walk or trot.
First we have to figure out what a cow standard trot is. Then study non standard cows in video refrences, wich is fun to watch. And finaly combine these two with a cartoony 3D model. And in the end it should result in a cartoony cow doing a standardized anonymous trot that looks just natural. They go against each other a bit so it is a bit confusing to pull off.
First we have to figure out what a cow standard trot is. Then study non standard cows in video refrences, wich is fun to watch. And finaly combine these two with a cartoony 3D model. And in the end it should result in a cartoony cow doing a standardized anonymous trot that looks just natural. They go against each other a bit so it is a bit confusing to pull off.
In 2D animation we just move around stuff by simply draw them on different places on the paper. But this is how it's done in computer programs, by fancy coordinates! I don't love numbers. But computers is the future so this has to be a more intellegent way of drawing...
I translated cow legs into human arms and legs to understand the anotomy.
The red here indicates limbs on right side.
Thursday, 4 November 2010
Doodles again
Oh I'm really struggling with a cow today. I don't love 3D-animation today. And cows have too many legs for me to handle. Three legs too many... one could be enough.
So no drawing except for some lousy cow sketches that I want to spare you from. Instead you get a little cute something from this summer.
So no drawing except for some lousy cow sketches that I want to spare you from. Instead you get a little cute something from this summer.
Wednesday, 3 November 2010
Tuesday, 2 November 2010
Me some weeks ago
I post only one drawing today. I had a really bad day a couple of weeks ago and I made this one then. If it had a name it would be "Adam, you're thinking again..."
Monday, 1 November 2010
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